A small studio making one game well.
Skytown Games is an independent studio. Skytown is our only game, and we work on it every day by watching what real players do and fixing whatever stops them having fun.
Skytown today
- Visits
- 54,000+
- Favorites
- 1,300+
- Early access since
- Sept 2026
- Game we make
- 1
How we work
We test, then decide.
Big changes go out as split tests on real players. If the numbers don't move, the change doesn't stay, however much we liked it.
We fix the first five minutes first.
We track every step of the tutorial, find where new players stop, and fix that step next.
17% to 60%of new players finishing the tutorial, September to mid-October 2026
We care about the boring stuff.
New players were waiting about 15 seconds before the game started. We traced it to how saves were written and fixed it.
15s to <1swait before a new player's first session starts
We ship often.
Skytown gets updates most weeks, usually more than one. Players in early access see their feedback turn into changes quickly.
Why this game
Sky-island sandbox is a proven genre on Roblox. Islands, the game that defined it, built an audience of hundreds of thousands and has had no new content since late 2023. Those players are looking for somewhere new to build.
Skytown gives them what they loved, which is an island of their own to farm, mine and build on. Then it adds factory automation, a town full of quests, dungeons and combat.

We'll show you the numbers.
If you invest in games or in the Roblox ecosystem, we'd like to talk. We share retention, funnel and revenue numbers along with the roadmap, and you can play the game before the call.
Email the founderMake videos with us.
We work directly with creators who want to cover Skytown early. You get a line to the developers, early word on updates, and footage when you need it.
See how it works